[4.3.4] How to modify creature Min/Max Damage in Database

It seems that the min/max damage column was remove in 4.3.4 in the creature_template

What column modify the creatures min/max damage?

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This thread is not related to the official Trinity codebase and was moved to the Custom Code section.

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You can try increasing BaseVariance (default value is 1)

increased BaseVariance to 2500

didnt do anything to effect the npc’s damage

help please!

try playing around with the DamageModifier columm