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Good afternoon,
In an attempt to improve TC’s quality and get issues fixed, TrinityCore has joined Bountysource, a crowdfunding platform for open source projects that allows users to place bounties on issues where the developers that fix the isue get the money from the bounty.
How does Bountysource work?
[ol]
[li]Users fund bounties on open issues or feature requests they want to see addressed.[/li] [li]These users spread the word about the bounty, enticing developers to create a solution.[/li] [li]Developers create solutions and claim the bounty on Bountysource.[/li] [li]Backers can accept or reject the claim[/li] [li]If accepted, Bountysource pays the bounty to the developer.[/li][/ol]
Why should we use Bountysource?
[ul]
[li]Increase development. Encourage developers to submit quality pull requests more frequently by creating bounties on existing issues.[/li][li]Close issues faster. Incentivize unpopular but necessary issues by adding higher bounties on them.[/li][li]Earn money. Create solutions to open issues and claim bounties within any project (including your own).[/li][/ul]
(See the complete FAQ)
Fixing and reclaiming the bounty is not restricted to TC’s official developers: anyone can propose a fix (usually by doing a pull request) and, if it is accepted, get the money reward.
With this change we do not intend to turn TC into a “pay 2 fix” project, this is just a way to give attention to the issues that are important to the community (chosen by the community, by putting money on the most pressing issues).
TrinityCore project on Bountysource: https://www.bountysource.com/trackers/1310-trinity-core
P.S The first bounty ($15) was placed yesterday in the issue Phasing system is broken.