Character creation crashes world server

At the character creation screen I set up a new toon and select a name. Right as I click to finish and create, I am disconnected from the server and cannot log back in.

The process seems to crash the worldserver with the following error:

Received not handled opcode [CMSG_BATTLE_PAY_GET_PURCHASE_LIST 0x05E8 (1512)] from [Player: Account: 2]

Received not handled opcode [CMSG_BATTLE_PAY_GET_PRODUCT_LIST 0x00F0 (240)] from [Player: Account: 2]

Received not handled opcode [CMSG_UPDATE_VAS_PURCHASE_STATES 0x006C (108)] from [Player: Account: 2]

Prevented sending of [SMSG_UPDATE_TALENT_DATA 0x0277 (631)] to non existent socket 1 to [Player: Account: 2]

Prevented sending of [SMSG_SET_PROFICIENCY 0x0668 (1640)] to non existent socket 1 to [Player: Account: 2]

Prevented sending of [SMSG_SET_PROFICIENCY 0x0668 (1640)] to non existent socket 1 to [Player: Account: 2]

[ 2802.557916] worldserver[427]: segfault at c ip 00000000013f8b20 sp 00007ffd054e0428 error 4 in worldserver[400000+21ba000]

Segmentation fault

I did some looking up and found one possibility about port forwarding being the issue but I checked and confirmed that it was correct for 8086.

Thanks in advance!

without revision and debug mode crashlog this is useless, btw, it belongs to tracker.

Also, be sure you are running the most updated core, because a crash was fixex yesterday.

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