Could not prepare statements of the Character database, see log for details. (NO LOG)

First of all, I believe I say this in the name of everyone here, thank you for your great work.

Second, I hope this is not a stupid post, but I really cannot get around to the solution.

I have followed the tutorials and everything works perfectly until I run worldserver.exe, where i get this in the server.log:


TrinityCore rev. 2a3108da333b 2016-10-01 13:17:17 +0200 (npcbots-test branch) (Win64, Release, Static) (worldserver-daemon)
to stop.


/\__  _\       __          __/\ \__
\/_/\ \/ _ __ /\_\    ___ /\_\ \, _\  __  __
   \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
    \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
     \ \_\ \_\  \ \_\ \_\ \_\ \_\ \__\\/`____ \
      \/_/\/_/   \/_/\/_/\/_/\/_/\/__/ `/___/> \
                                 C O R E  /\___/

http://TrinityCore.org /__/

Using configuration file C:/Program Files (x86)/Messenger/Tranfers/SingleCoreR2/Settings/world.conf.
Using SSL version: OpenSSL 1.0.2h 3 May 2016 (library: OpenSSL 1.0.2h 3 May 2016)
Using Boost version: 1.61.0
Could not prepare statements of the Character database, see log for details.
--------------------------------

But the DBerrors.log is blank, there is nothing in it.

Any thoughts?

npcbots-test branch of last year.

I have not played with this branch, but I think is the still under some development or deprecated

Update:

I found that even though 3_World.exe closes, I can still login, access the Trinity server and play normally.

But I’m alone, there are no npc bots. Is this related to this issue? Is there a more updated version available to correct this?

Or is there an extra step that I overlooked to populate the server with boots?

Thanks in advance!

s