Creature dungeon difficutly

I know this is the Wrath of the lich king standard

difficulty_entry_1-3

This field connects the stats from another entry to this template when in 25man normal, 10man heroic or 25man heroic mode instance.
For Dungeons:
difficulty_entry_1 = 5 I[/I]

For Raids:
difficulty_entry_1 = 25 I[/I]
difficulty_entry_2 = 10 I[/I]
difficulty_entry_3 = 25 I[/I]

i am confused if this is Legion standard

difficulty_entry_1-3

This field connects the stats from another entry to this template when in 25man normal, 10man heroic or 25man heroic mode instance.
For Dungeons:
difficulty_entry_1 = 5 I[/I]
difficulty_entry_2 = 5 I[/I]

difficulty_entry_3 = 5 I[/I]

For Raids:
difficulty_entry_1 = I[/I]
difficulty_entry_2 = I[/I]
difficulty_entry_3 = I[/I]

or has it been moved to new tables?

trinitycore is truly dislike happy…

Nupper,

I believe there is an assumption in your question that the >32 instance difficulties in the/from the dbc are fully implemented. I don’t believe this is the case and taking a moment to google and check the github issues that seems to be the case.

A quick search for ‘trinitycore mythic’ got me a lot of clear and solid answers, perhaps dislike is social commentary of the form RTFM or LMGTFY. I am not sure its really something to take personally though.

Full disscusion about the implementation of all modes in master here: https://github.com/TrinityCore/TrinityCore/issues/16997