Creature In-game HP:
http://i66.tinypic.com/28w1cgp.jpg
Creature Classlevelstats:
http://i65.tinypic.com/2zqqvc1.jpg
Creature In-game HP:
http://i66.tinypic.com/28w1cgp.jpg
Creature Classlevelstats:
http://i65.tinypic.com/2zqqvc1.jpg
[FONT=Courier New]creature_template.HealthModifier[/FONT]?
Creature Healthmodifier is set to 1…but it should at least the baseHP
EXP = 2
Class = 1
HPModifier = 1
ManaMod = 1
ArmorMod = 1
DamageMod = 7.5
ExperienceMOD = 1
The HP modifier was 15 according to another post you made earlier.
Quote
EXP = 2
Class = 1
HPModifier = 15
ManaMod = 1
ArmorMod = 1
DamageMod = 7.5
ExperienceMOD = 1
Also I already suggested something, but you never said you looked into it or anything. Did you?
Quote
The issue is that you have not changed all the relevant core code to support over uint16 data types for the basehp.
You only edited DB and that is not enough.
Or you edited DB and core but not everything that needs changing in core.