hab das hingekriegt nun häng ich bei
befehl : cmake …/TrinityCore -DPREFIX=/home/trinity/server
– The C compiler identification is GNU
– The CXX compiler identification is GNU
– Check for working C compiler: /usr/bin/gcc
– Check for working C compiler: /usr/bin/gcc – works
– Detecting C compiler ABI info
– Detecting C compiler ABI info - done
– Check for working CXX compiler: /usr/bin/c++
– Check for working CXX compiler: /usr/bin/c++ – works
– Detecting CXX compiler ABI info
– Detecting CXX compiler ABI info - done
– Detected 64-bit platform
– UNIX: Using default configuration directory
– UNIX: Using default library directory
– UNIX: Configuring uninstall target
– UNIX: Created uninstall target
– GCC: All warnings disabled
– Found OpenSSL: /usr/lib/libssl.so;/usr/lib/libcrypto.so
– Using mysql-config: /usr/bin/mysql_config
– Found MySQL library: /usr/lib/libmysqlclient_r.so
– Found MySQL headers: /usr/include/mysql
– Found Readline library: /usr/lib/libreadline.so
– Include dir is: /usr/include
– Found ZLIB: /usr/include
– Found BZip2: /usr/lib/libbz2.so
– Looking for BZ2_bzCompressInit in /usr/lib/libbz2.so
– Looking for BZ2_bzCompressInit in /usr/lib/libbz2.so - found
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TrinityCore commithash : fc52f0846edd
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Build binaries in : Release mode
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Install core to : /home/trinity/server
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Install libraries to : /home/trinity/server/lib
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Install configs to : /home/trinity/server/etc
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Build world/auth : Yes (default)
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Build with scripts : Yes (default)
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Build map/vmap tools : No (default)
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Build core w/PCH : Yes (default)
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Build scripts w/PCH : Yes (default)
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Use SFMT for RNG : No (default)
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Show compile-warnings : No (default)
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Use coreside debug : No (default)
– SCRIPT PREPARATIONS
→ Prepared: Spells
→ Prepared: Commands
→ Prepared: Examples
→ Prepared: Custom
→ Prepared: World
→ Prepared: Outdoor PVP Zones
→ Prepared: Eastern Kingdoms
→ Prepared: Kalimdor
→ Prepared: Outland
→ Prepared: Northrend
– SCRIPT PREPARATION COMPLETE
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
ACE_INCLUDE_DIR (ADVANCED)
used as include directory in directory /home/trinity/TrinityCore/src/server/shared
used as include directory in directory /home/trinity/TrinityCore/src/server/game
used as include directory in directory /home/trinity/TrinityCore/src/server/collision
used as include directory in directory /home/trinity/TrinityCore/src/server/authserver
used as include directory in directory /home/trinity/TrinityCore/src/server/scripts
used as include directory in directory /home/trinity/TrinityCore/src/server/worldserver
ACE_LIBRARY (ADVANCED)
linked by target “shared” in directory /home/trinity/TrinityCore/src/server/shared
linked by target “worldserver” in directory /home/trinity/TrinityCore/src/server/worldserver
– Configuring incomplete, errors occurred!