SOLUCIONAD
Coloca mas info, el log completo si se puede, pegalo entre [ spoiler][ /spoiler] para q no haga el topic gigante.
[ spoiler]
17>wdt.cpp
17>System.cpp
17>mpq_libmpq.cpp
12>QuestHandler.cpp
17>c:\users\eduardo\desktop\compile\revisionc72\src\tools\map_extractor\mpq_libmpq04.h(2) : warning C4005: ‘_CRT_SECURE_NO_WARNINGS’ : macro redefinition
17> command-line arguments : see previous definition of ‘_CRT_SECURE_NO_WARNINGS’
17>c:\users\eduardo\desktop\compile\revisionc72\src\tools\map_extractor\mpq_libmpq04.h(2) : warning C4005: ‘_CRT_SECURE_NO_WARNINGS’ : macro redefinition
17> command-line arguments : see previous definition of ‘_CRT_SECURE_NO_WARNINGS’
17>loadlib.cpp
12>QueryHandler.cpp
17>dbcfile.cpp
12>PetitionsHandler.cpp
17>c:\users\eduardo\desktop\compile\revisionc72\src\tools\map_extractor\mpq_libmpq04.h(2) : warning C4005: ‘_CRT_SECURE_NO_WARNINGS’ : macro redefinition
17> command-line arguments : see previous definition of ‘_CRT_SECURE_NO_WARNINGS’
12>PetHandler.cpp
17>c:\users\eduardo\desktop\compile\revisionc72\src\tools\map_extractor\mpq_libmpq04.h(2) : warning C4005: ‘_CRT_SECURE_NO_WARNINGS’ : macro redefinition
17> command-line arguments : see previous definition of ‘_CRT_SECURE_NO_WARNINGS’
12>NPCHandler.cpp
17>adt.cpp
17>Performing Pre-Link Event…
17>Linking…
17>Embedding manifest…
17>Build log was saved at “file://c:\Users\Eduardo\Desktop\COMPILE\CmakeRevisionc72\src\tools\map_extractor\mapextractor.dir\Release\BuildLog.htm”
17>mapextractor - 0 error(s), 4 warning(s)
12>MovementHandler.cpp
12>MiscHandler.cpp
12>MailHandler.cpp
12>LootHandler.cpp
12>LFGHandler.cpp
12>ItemHandler.cpp
12>GuildHandler.cpp
12>GroupHandler.cpp
12>DuelHandler.cpp
12>CombatHandler.cpp
12>ChatHandler.cpp
12>CharacterHandler.cpp
12>ChannelHandler.cpp
12>CalendarHandler.cpp
12>BattleGroundHandler.cpp
12>AuthHandler.cpp
12>AuctionHouseHandler.cpp
12>ArenaTeamHandler.cpp
12>AddonHandler.cpp
12>ScriptSystem.cpp
12>ScriptMgr.cpp
12>ScriptLoader.cpp
12>MapScripts.cpp
12>ReputationMgr.cpp
12>QuestDef.cpp
12>PoolMgr.cpp
12>OutdoorPvPMgr.cpp
12>OutdoorPvP.cpp
12>WaypointManager.cpp
12>WaypointMovementGenerator.cpp
12>TargetedMovementGenerator.cpp
12>RandomMovementGenerator.cpp
12>PointMovementGenerator.cpp
12>IdleMovementGenerator.cpp
12>HomeMovementGenerator.cpp
12>FleeingMovementGenerator.cpp
12>ConfusedMovementGenerator.cpp
12>MovementGenerator.cpp
12>MotionMaster.cpp
12>FollowerReference.cpp
12>DestinationHolder.cpp
12>MapUpdater.cpp
12>MapManager.cpp
12>MapInstanced.cpp
12>Map.cpp
12>Mail.cpp
12>LootMgr.cpp
12>InstanceScript.cpp
12>InstanceSaveMgr.cpp
12>Guild.cpp
12>GroupReference.cpp
12>Group.cpp
12>ObjectGridLoader.cpp
12>GridNotifiers.cpp
12>GridStates.cpp
12>ObjectMgr.cpp
12>ObjectAccessor.cpp
12>GameEventMgr.cpp
12>Vehicle.cpp
12>Unit.cpp
12>StatSystem.cpp
12>Transport.cpp
12>Totem.cpp
12>SocialMgr.cpp
12>Player.cpp
12>Pet.cpp
12>UpdateData.cpp
12>ObjectPosSelector.cpp
12>Object.cpp
12>ItemEnchantmentMgr.cpp
12>Item.cpp
12>Bag.cpp
12>GameObject.cpp
12>DynamicObject.cpp
12>TemporarySummon.cpp
12>GossipDef.cpp
12>CreatureGroups.cpp
12>Creature.cpp
12>Corpse.cpp
12>LFGScripts.cpp
12>LFGPlayerData.cpp
12>LFGMgr.cpp
12>LFGGroupData.cpp
12>DBCStores.cpp
12>sc_npc_teleport.cpp
12>…......\Revisionc72\src\server\game\Custom\sc_npc_teleport.cpp(150) : warning C4018: ‘>=’ : signed/unsigned mismatch
12>sc_bs_sp_wrkr.cpp
12>GuildHouse.cpp
12>AntiCheat.cpp
12>DisableMgr.cpp
12>ConditionMgr.cpp
12>ThreatManager.cpp
12>HostileRefManager.cpp
12>TicketCommands.cpp
12>Level3.cpp
12>Level2.cpp
12>Level1.cpp
12>Level0.cpp
12>Debugcmds.cpp
12>Chat.cpp
12>ChannelMgr.cpp
12>Channel.cpp
12>Calendar.cpp
12>BattlegroundWS.cpp
12>BattlegroundSA.cpp
12>BattlegroundRV.cpp
12>BattlegroundRL.cpp
12>BattlegroundRB.cpp
12>BattlegroundNA.cpp
12>BattlegroundIC.cpp
12>BattlegroundEY.cpp
12>BattlegroundDS.cpp
12>BattlegroundBE.cpp
12>BattlegroundAV.cpp
12>BattlegroundAB.cpp
12>BattlegroundAA.cpp
12>BattlegroundQueue.cpp
12>BattlegroundMgr.cpp
12>Battleground.cpp
12>ArenaTeam.cpp
12>AuctionHouseMgr.cpp
12>SmartScriptMgr.cpp
12>SmartScript.cpp
12>SmartAI.cpp
12>ScriptedSimpleAI.cpp
12>ScriptedGuardAI.cpp
12>ScriptedFollowerAI.cpp
12>ScriptedEscortAI.cpp
12>ScriptedCreature.cpp
12>CreatureEventAIMgr.cpp
12>CreatureEventAI.cpp
12>CreatureAISelector.cpp
12>CreatureAIRegistry.cpp
12>CreatureAI.cpp
12>UnitAI.cpp
12>TotemAI.cpp
12>ReactorAI.cpp
12>PetAI.cpp
12>PassiveAI.cpp
12>GuardAI.cpp
12>GameObjectAI.cpp
12>CombatAI.cpp
12>AddonMgr.cpp
12>AchievementMgr.cpp
12>AccountMgr.cpp
12>Creating library…
12>Build log was saved at “file://c:\Users\Eduardo\Desktop\COMPILE\CmakeRevisionc72\src\server\game\game.dir\Release\BuildLog.htm”
12>game - 0 error(s), 1 warning(s)
18>------ Build started: Project: worldserver, Configuration: Release Win32 ------
18>Compiling…
18>worldPCH.cpp
18>Compiling…
18>WheatyExceptionReport.cpp
18>Master.cpp
18>Main.cpp
18>WorldRunnable.cpp
18>TCSoap.cpp
18>RASocket.cpp
18>RARunnable.cpp
18>CliRunnable.cpp
18>Compiling resources…
18>Microsoft ® Windows ® Resource Compiler Version 6.0.5724.0
18>Copyright © Microsoft Corporation. All rights reserved.
18>Performing Pre-Link Event…
18>Linking…
18>LINK : fatal error LNK1181: cannot open input file ‘…\scripts\Release\scripts.lib’
18>Build log was saved at “file://c:\Users\Eduardo\Desktop\COMPILE\CmakeRevisionc72\src\server\worldserver\worldserver.dir\Release\BuildLog.htm”
18>worldserver - 1 error(s), 0 warning(s)
19>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------
19>Project not selected to build for this solution configuration
========== Build: 16 succeeded, 2 failed, 1 up-to-date, 1 skipped ==========
[ /spoiler]