Error compilar

SOLUCIONAD

Coloca mas info, el log completo si se puede, pegalo entre [ spoiler][ /spoiler] para q no haga el topic gigante.

[ spoiler]

17>wdt.cpp

17>System.cpp

17>mpq_libmpq.cpp

12>QuestHandler.cpp

17>c:\users\eduardo\desktop\compile\revisionc72\src\tools\map_extractor\mpq_libmpq04.h(2) : warning C4005: ‘_CRT_SECURE_NO_WARNINGS’ : macro redefinition

17> command-line arguments : see previous definition of ‘_CRT_SECURE_NO_WARNINGS’

17>c:\users\eduardo\desktop\compile\revisionc72\src\tools\map_extractor\mpq_libmpq04.h(2) : warning C4005: ‘_CRT_SECURE_NO_WARNINGS’ : macro redefinition

17> command-line arguments : see previous definition of ‘_CRT_SECURE_NO_WARNINGS’

17>loadlib.cpp

12>QueryHandler.cpp

17>dbcfile.cpp

12>PetitionsHandler.cpp

17>c:\users\eduardo\desktop\compile\revisionc72\src\tools\map_extractor\mpq_libmpq04.h(2) : warning C4005: ‘_CRT_SECURE_NO_WARNINGS’ : macro redefinition

17> command-line arguments : see previous definition of ‘_CRT_SECURE_NO_WARNINGS’

12>PetHandler.cpp

17>c:\users\eduardo\desktop\compile\revisionc72\src\tools\map_extractor\mpq_libmpq04.h(2) : warning C4005: ‘_CRT_SECURE_NO_WARNINGS’ : macro redefinition

17> command-line arguments : see previous definition of ‘_CRT_SECURE_NO_WARNINGS’

12>NPCHandler.cpp

17>adt.cpp

17>Performing Pre-Link Event…

17>Linking…

17>Embedding manifest…

17>Build log was saved at “file://c:\Users\Eduardo\Desktop\COMPILE\CmakeRevisionc72\src\tools\map_extractor\mapextractor.dir\Release\BuildLog.htm”

17>mapextractor - 0 error(s), 4 warning(s)

12>MovementHandler.cpp

12>MiscHandler.cpp

12>MailHandler.cpp

12>LootHandler.cpp

12>LFGHandler.cpp

12>ItemHandler.cpp

12>GuildHandler.cpp

12>GroupHandler.cpp

12>DuelHandler.cpp

12>CombatHandler.cpp

12>ChatHandler.cpp

12>CharacterHandler.cpp

12>ChannelHandler.cpp

12>CalendarHandler.cpp

12>BattleGroundHandler.cpp

12>AuthHandler.cpp

12>AuctionHouseHandler.cpp

12>ArenaTeamHandler.cpp

12>AddonHandler.cpp

12>ScriptSystem.cpp

12>ScriptMgr.cpp

12>ScriptLoader.cpp

12>MapScripts.cpp

12>ReputationMgr.cpp

12>QuestDef.cpp

12>PoolMgr.cpp

12>OutdoorPvPMgr.cpp

12>OutdoorPvP.cpp

12>WaypointManager.cpp

12>WaypointMovementGenerator.cpp

12>TargetedMovementGenerator.cpp

12>RandomMovementGenerator.cpp

12>PointMovementGenerator.cpp

12>IdleMovementGenerator.cpp

12>HomeMovementGenerator.cpp

12>FleeingMovementGenerator.cpp

12>ConfusedMovementGenerator.cpp

12>MovementGenerator.cpp

12>MotionMaster.cpp

12>FollowerReference.cpp

12>DestinationHolder.cpp

12>MapUpdater.cpp

12>MapManager.cpp

12>MapInstanced.cpp

12>Map.cpp

12>Mail.cpp

12>LootMgr.cpp

12>InstanceScript.cpp

12>InstanceSaveMgr.cpp

12>Guild.cpp

12>GroupReference.cpp

12>Group.cpp

12>ObjectGridLoader.cpp

12>GridNotifiers.cpp

12>GridStates.cpp

12>ObjectMgr.cpp

12>ObjectAccessor.cpp

12>GameEventMgr.cpp

12>Vehicle.cpp

12>Unit.cpp

12>StatSystem.cpp

12>Transport.cpp

12>Totem.cpp

12>SocialMgr.cpp

12>Player.cpp

12>Pet.cpp

12>UpdateData.cpp

12>ObjectPosSelector.cpp

12>Object.cpp

12>ItemEnchantmentMgr.cpp

12>Item.cpp

12>Bag.cpp

12>GameObject.cpp

12>DynamicObject.cpp

12>TemporarySummon.cpp

12>GossipDef.cpp

12>CreatureGroups.cpp

12>Creature.cpp

12>Corpse.cpp

12>LFGScripts.cpp

12>LFGPlayerData.cpp

12>LFGMgr.cpp

12>LFGGroupData.cpp

12>DBCStores.cpp

12>sc_npc_teleport.cpp

12>…......\Revisionc72\src\server\game\Custom\sc_npc_teleport.cpp(150) : warning C4018: ‘>=’ : signed/unsigned mismatch

12>sc_bs_sp_wrkr.cpp

12>GuildHouse.cpp

12>AntiCheat.cpp

12>DisableMgr.cpp

12>ConditionMgr.cpp

12>ThreatManager.cpp

12>HostileRefManager.cpp

12>TicketCommands.cpp

12>Level3.cpp

12>Level2.cpp

12>Level1.cpp

12>Level0.cpp

12>Debugcmds.cpp

12>Chat.cpp

12>ChannelMgr.cpp

12>Channel.cpp

12>Calendar.cpp

12>BattlegroundWS.cpp

12>BattlegroundSA.cpp

12>BattlegroundRV.cpp

12>BattlegroundRL.cpp

12>BattlegroundRB.cpp

12>BattlegroundNA.cpp

12>BattlegroundIC.cpp

12>BattlegroundEY.cpp

12>BattlegroundDS.cpp

12>BattlegroundBE.cpp

12>BattlegroundAV.cpp

12>BattlegroundAB.cpp

12>BattlegroundAA.cpp

12>BattlegroundQueue.cpp

12>BattlegroundMgr.cpp

12>Battleground.cpp

12>ArenaTeam.cpp

12>AuctionHouseMgr.cpp

12>SmartScriptMgr.cpp

12>SmartScript.cpp

12>SmartAI.cpp

12>ScriptedSimpleAI.cpp

12>ScriptedGuardAI.cpp

12>ScriptedFollowerAI.cpp

12>ScriptedEscortAI.cpp

12>ScriptedCreature.cpp

12>CreatureEventAIMgr.cpp

12>CreatureEventAI.cpp

12>CreatureAISelector.cpp

12>CreatureAIRegistry.cpp

12>CreatureAI.cpp

12>UnitAI.cpp

12>TotemAI.cpp

12>ReactorAI.cpp

12>PetAI.cpp

12>PassiveAI.cpp

12>GuardAI.cpp

12>GameObjectAI.cpp

12>CombatAI.cpp

12>AddonMgr.cpp

12>AchievementMgr.cpp

12>AccountMgr.cpp

12>Creating library…

12>Build log was saved at “file://c:\Users\Eduardo\Desktop\COMPILE\CmakeRevisionc72\src\server\game\game.dir\Release\BuildLog.htm”

12>game - 0 error(s), 1 warning(s)

18>------ Build started: Project: worldserver, Configuration: Release Win32 ------

18>Compiling…

18>worldPCH.cpp

18>Compiling…

18>WheatyExceptionReport.cpp

18>Master.cpp

18>Main.cpp

18>WorldRunnable.cpp

18>TCSoap.cpp

18>RASocket.cpp

18>RARunnable.cpp

18>CliRunnable.cpp

18>Compiling resources…

18>Microsoft ® Windows ® Resource Compiler Version 6.0.5724.0

18>Copyright © Microsoft Corporation. All rights reserved.

18>Performing Pre-Link Event…

18>Linking…

18>LINK : fatal error LNK1181: cannot open input file ‘…\scripts\Release\scripts.lib’

18>Build log was saved at “file://c:\Users\Eduardo\Desktop\COMPILE\CmakeRevisionc72\src\server\worldserver\worldserver.dir\Release\BuildLog.htm”

18>worldserver - 1 error(s), 0 warning(s)

19>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------

19>Project not selected to build for this solution configuration

========== Build: 16 succeeded, 2 failed, 1 up-to-date, 1 skipped ==========

[ /spoiler]