What all deals with spells and fixing them, is it more database or both scripts and database. For example I would like to fix consecration spell for paladin on 4.3.4 and 7.2.0 but can someone point me in the right direction on how to fix spells like this one and what I need to know to get this complete, thanks.
I’d like to do the same for first aid spells and food e.g. Do we need to look at DB2 files and interpret these in combination with the world database where spells are located? I know that complicated spells are coded in VC++ and are referenced from the database.