[GTDB] Eingestellt?

Hallo.

Ist die GTDB eingestellt worden?

Denn das letzte repo von GTDB ist nicht mit der aktuellen TCDB-Struktur kompatibel!

Selber anpassen oder gibt es “aktuelle” alternativen?

Vielen Dank /emoticons/default_smile.png

http://www.trinitycore.org/f/topic/5644-gmdb-gtdb-gsdb/

Also selber anpassen. Muss aber nich all zu viel gemacht werden.

Nun, das Anpassen gestaltet sich schwieriger als ich dachte.

Ich habe zum Vergleich einen alten TrinityCore mit eingebatchter GTDB und meinen neuen TC.

Bei dem alten ist die Tabelle “world.locales_quest” mit deutschen und russischen Texten gefüllt (Multilang).

Struktur:


`locales_quest` (

`entry` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',

`Title_loc1` TEXT NULL,

`Title_loc2` TEXT NULL,

`Title_loc3` TEXT NULL,

`Title_loc4` TEXT NULL,

`Title_loc5` TEXT NULL,

`Title_loc6` TEXT NULL,

`Title_loc7` TEXT NULL,

`Title_loc8` TEXT NULL,

`Details_loc1` TEXT NULL,

`Details_loc2` TEXT NULL,

`Details_loc3` TEXT NULL,

`Details_loc4` TEXT NULL,

`Details_loc5` TEXT NULL,

`Details_loc6` TEXT NULL,

`Details_loc7` TEXT NULL,

`Details_loc8` TEXT NULL,

`Objectives_loc1` TEXT NULL,

`Objectives_loc2` TEXT NULL,

`Objectives_loc3` TEXT NULL,

`Objectives_loc4` TEXT NULL,

`Objectives_loc5` TEXT NULL,

`Objectives_loc6` TEXT NULL,

`Objectives_loc7` TEXT NULL,

`Objectives_loc8` TEXT NULL,

`OfferRewardText_loc1` TEXT NULL,

`OfferRewardText_loc2` TEXT NULL,

`OfferRewardText_loc3` TEXT NULL,

`OfferRewardText_loc4` TEXT NULL,

`OfferRewardText_loc5` TEXT NULL,

`OfferRewardText_loc6` TEXT NULL,

`OfferRewardText_loc7` TEXT NULL,

`OfferRewardText_loc8` TEXT NULL,

`RequestItemsText_loc1` TEXT NULL,

`RequestItemsText_loc2` TEXT NULL,

`RequestItemsText_loc3` TEXT NULL,

`RequestItemsText_loc4` TEXT NULL,

`RequestItemsText_loc5` TEXT NULL,

`RequestItemsText_loc6` TEXT NULL,

`RequestItemsText_loc7` TEXT NULL,

`RequestItemsText_loc8` TEXT NULL,

`EndText_loc1` TEXT NULL,

`EndText_loc2` TEXT NULL,

`EndText_loc3` TEXT NULL,

`EndText_loc4` TEXT NULL,

`EndText_loc5` TEXT NULL,

`EndText_loc6` TEXT NULL,

`EndText_loc7` TEXT NULL,

`EndText_loc8` TEXT NULL,

`CompletedText_loc1` TEXT NULL,

`CompletedText_loc2` TEXT NULL,

`CompletedText_loc3` TEXT NULL,

`CompletedText_loc4` TEXT NULL,

`CompletedText_loc5` TEXT NULL,

`CompletedText_loc6` TEXT NULL,

`CompletedText_loc7` TEXT NULL,

`CompletedText_loc8` TEXT NULL,

`ObjectiveText1_loc1` TEXT NULL,

`ObjectiveText1_loc2` TEXT NULL,

`ObjectiveText1_loc3` TEXT NULL,

`ObjectiveText1_loc4` TEXT NULL,

`ObjectiveText1_loc5` TEXT NULL,

`ObjectiveText1_loc6` TEXT NULL,

`ObjectiveText1_loc7` TEXT NULL,

`ObjectiveText1_loc8` TEXT NULL,

`ObjectiveText2_loc1` TEXT NULL,

`ObjectiveText2_loc2` TEXT NULL,

`ObjectiveText2_loc3` TEXT NULL,

`ObjectiveText2_loc4` TEXT NULL,

`ObjectiveText2_loc5` TEXT NULL,

`ObjectiveText2_loc6` TEXT NULL,

`ObjectiveText2_loc7` TEXT NULL,

`ObjectiveText2_loc8` TEXT NULL,

`ObjectiveText3_loc1` TEXT NULL,

`ObjectiveText3_loc2` TEXT NULL,

`ObjectiveText3_loc3` TEXT NULL,

`ObjectiveText3_loc4` TEXT NULL,

`ObjectiveText3_loc5` TEXT NULL,

`ObjectiveText3_loc6` TEXT NULL,

`ObjectiveText3_loc7` TEXT NULL,

`ObjectiveText3_loc8` TEXT NULL,

`ObjectiveText4_loc1` TEXT NULL,

`ObjectiveText4_loc2` TEXT NULL,

`ObjectiveText4_loc3` TEXT NULL,

`ObjectiveText4_loc4` TEXT NULL,

`ObjectiveText4_loc5` TEXT NULL,

`ObjectiveText4_loc6` TEXT NULL,

`ObjectiveText4_loc7` TEXT NULL,

`ObjectiveText4_loc8` TEXT NULL,

PRIMARY KEY (`entry`)

Neuer Core:


`locales_quest` (

`entry` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',

`Title_loc1` TEXT NULL,

`Title_loc2` TEXT NULL,

`Title_loc3` TEXT NULL,

`Title_loc4` TEXT NULL,

`Title_loc5` TEXT NULL,

`Title_loc6` TEXT NULL,

`Title_loc7` TEXT NULL,

`Title_loc8` TEXT NULL,

`Details_loc1` TEXT NULL,

`Details_loc2` TEXT NULL,

`Details_loc3` TEXT NULL,

`Details_loc4` TEXT NULL,

`Details_loc5` TEXT NULL,

`Details_loc6` TEXT NULL,

`Details_loc7` TEXT NULL,

`Details_loc8` TEXT NULL,

`Objectives_loc1` TEXT NULL,

`Objectives_loc2` TEXT NULL,

`Objectives_loc3` TEXT NULL,

`Objectives_loc4` TEXT NULL,

`Objectives_loc5` TEXT NULL,

`Objectives_loc6` TEXT NULL,

`Objectives_loc7` TEXT NULL,

`Objectives_loc8` TEXT NULL,

`OfferRewardText_loc1` TEXT NULL,

`OfferRewardText_loc2` TEXT NULL,

`OfferRewardText_loc3` TEXT NULL,

`OfferRewardText_loc4` TEXT NULL,

`OfferRewardText_loc5` TEXT NULL,

`OfferRewardText_loc6` TEXT NULL,

`OfferRewardText_loc7` TEXT NULL,

`OfferRewardText_loc8` TEXT NULL,

`RequestItemsText_loc1` TEXT NULL,

`RequestItemsText_loc2` TEXT NULL,

`RequestItemsText_loc3` TEXT NULL,

`RequestItemsText_loc4` TEXT NULL,

`RequestItemsText_loc5` TEXT NULL,

`RequestItemsText_loc6` TEXT NULL,

`RequestItemsText_loc7` TEXT NULL,

`RequestItemsText_loc8` TEXT NULL,

`EndText_loc1` TEXT NULL,

`EndText_loc2` TEXT NULL,

`EndText_loc3` TEXT NULL,

`EndText_loc4` TEXT NULL,

`EndText_loc5` TEXT NULL,

`EndText_loc6` TEXT NULL,

`EndText_loc7` TEXT NULL,

`EndText_loc8` TEXT NULL,

`CompletedText_loc1` TEXT NULL,

`CompletedText_loc2` TEXT NULL,

`CompletedText_loc3` TEXT NULL,

`CompletedText_loc4` TEXT NULL,

`CompletedText_loc5` TEXT NULL,

`CompletedText_loc6` TEXT NULL,

`CompletedText_loc7` TEXT NULL,

`CompletedText_loc8` TEXT NULL,

`ObjectiveText1_loc1` TEXT NULL,

`ObjectiveText1_loc2` TEXT NULL,

`ObjectiveText1_loc3` TEXT NULL,

`ObjectiveText1_loc4` TEXT NULL,

`ObjectiveText1_loc5` TEXT NULL,

`ObjectiveText1_loc6` TEXT NULL,

`ObjectiveText1_loc7` TEXT NULL,

`ObjectiveText1_loc8` TEXT NULL,

`ObjectiveText2_loc1` TEXT NULL,

`ObjectiveText2_loc2` TEXT NULL,

`ObjectiveText2_loc3` TEXT NULL,

`ObjectiveText2_loc4` TEXT NULL,

`ObjectiveText2_loc5` TEXT NULL,

`ObjectiveText2_loc6` TEXT NULL,

`ObjectiveText2_loc7` TEXT NULL,

`ObjectiveText2_loc8` TEXT NULL,

`ObjectiveText3_loc1` TEXT NULL,

`ObjectiveText3_loc2` TEXT NULL,

`ObjectiveText3_loc3` TEXT NULL,

`ObjectiveText3_loc4` TEXT NULL,

`ObjectiveText3_loc5` TEXT NULL,

`ObjectiveText3_loc6` TEXT NULL,

`ObjectiveText3_loc7` TEXT NULL,

`ObjectiveText3_loc8` TEXT NULL,

`ObjectiveText4_loc1` TEXT NULL,

`ObjectiveText4_loc2` TEXT NULL,

`ObjectiveText4_loc3` TEXT NULL,

`ObjectiveText4_loc4` TEXT NULL,

`ObjectiveText4_loc5` TEXT NULL,

`ObjectiveText4_loc6` TEXT NULL,

`ObjectiveText4_loc7` TEXT NULL,

`ObjectiveText4_loc8` TEXT NULL,

PRIMARY KEY (`entry`)

Die Tabelle der neuen Core ist jedoch komplett leer.

Wo also nimmt der neue Core überhaupt (wenn auch englischen) Questtexte nun überhaupt?

Batch die einfach ein, schau dir den Error an und pass die .sql entsprechend an.

ja das ist normal

wen du die locales_quest.sql ein pachten tust werden

zuerst die id importiert danach werden sie nur noch die entsprechende spalten aktualisiert


INSERT IGNORE INTO locales_quest (entry) SELECT Id FROM quest_template;

die englischen Daten stehen in der quest_template

Danke.

Hatte mit den richtigen Tags diesen Eintrag gefunden gehabt vorhin:

http://www.trinitycore.org/f/topic/5091-some-new-problems-with-tdb-v44/#entry31924

Nun habe ich alles erfolgreich eingebatched.

Doch sind dennoch die Quest (bis auf eine bei mir atm) auf Englisch.

Die Gegenstände sind immernoch teils Deutsch teils Englisch und nach dem nun erfolgreichen einbatchen sind z.B. meine Goldbarren auf Englisch.

Vorher waren sie auf deutsch!

Warum vermischt sich das alles, obwohl die deutschen Texte (in der DB von mir gesucht und gefunden) auf englisch?

du musst den Inhalt CacheWDB löschen ohne den gehst nicht

Hatte vor Tagen den WDB Ordner in “Neuen Ordner” verschoben (Also zum Backup).

Habe den eben dennoch gelöscht. Keine Änderung (warum auch).

Hast du schon in der Confing die DBC.Locale = 255 Auto zu DBC.Locale = 3 für German um gestellt

und ein Server Neustart gemacht nach den Pachten

du solltest auch die RealmZone von 1 zu 9 andern

Kann es sein, dass ich den Server so einstellen muss, dass er als “Default” die Deutsche Sprache nimmt`?

Oder ist das Clientabhängig?

Denn in der Log steht:

Using enUS DBC Locale as default. All available DBC locales: deDE enUS

2012-07-08 00:53:40 Using configuration file worldserver.conf.

2012-07-08 00:53:40 Using SSL version: OpenSSL 1.0.1c 10 May 2012 (library: OpenSSL 1.0.1c 10 May 2012)

2012-07-08 00:53:40 Using ACE version: 5.8.3

2012-07-08 00:53:41 TrinityCore rev. 0000-00-00 00:00:00 +0000 (Archived) (Win32, Release) (worldserver-daemon)

2012-07-08 00:53:41 to stop.

2012-07-08 00:53:41 ______ __

2012-07-08 00:53:41 /__ _\ __ _/\ _

2012-07-08 00:53:41 /_/\ / _ __ /_\ ___ /_\ , _\ __ __

2012-07-08 00:53:41 \ \ /`‘__/\ \ /’ _ `/\ \ \ / /\ /\ \

2012-07-08 00:53:41 \ \ \ \ / \ \ /\ /\ \ \ \ \ _\ \ _\ \

2012-07-08 00:53:41 \ _\ _\ \ _\ _\ _\ _\ _\/`___ \

2012-07-08 00:53:41 //// ////////// `/_/> \

2012-07-08 00:53:41 C O R E /___/

2012-07-08 00:53:41 TrinityCore MMoRPG Framework /__/

2012-07-08 00:53:41 Realm running as realm ID 1

2012-07-08 00:53:41 Using World DB: TDB 335.11.47

2012-07-08 00:53:41 Will clear logs table of entries older than 1209600 seconds every 10 minutes.

2012-07-08 00:53:41 Using DataDir ./

2012-07-08 00:53:41 WORLD: VMap support included. LineOfSight:1, getHeight:1, indoorCheck:1 PetLOS:1

2012-07-08 00:53:41 WORLD: VMap data directory is: ./vmaps

2012-07-08 00:53:41

2012-07-08 00:53:41 Loading Trinity strings…

2012-07-08 00:53:41 >> Loaded 915 Trinity strings from table trinity_string in 20 ms

2012-07-08 00:53:41

2012-07-08 00:53:41 Initialize data stores…

2012-07-08 00:53:42 >> Initialized 96 data stores in 968 ms

2012-07-08 00:53:42

2012-07-08 00:53:42 Using enUS DBC Locale as default. All available DBC locales: deDE enUS

2012-07-08 00:53:42

2012-07-08 00:53:42 Loading spell dbc data corrections…

2012-07-08 00:53:42 >> Loading spell dbc data corrections in 14 ms

2012-07-08 00:53:42

2012-07-08 00:53:42 Loading SpellInfo store…

2012-07-08 00:53:42 >> Loaded spell custom attributes in 96 ms

2012-07-08 00:53:42

2012-07-08 00:53:42 Loading SkillLineAbilityMultiMap Data…

2012-07-08 00:53:42 >> Loaded 10219 SkillLineAbility MultiMap Data in 4 ms

2012-07-08 00:53:42

2012-07-08 00:53:42 Loading spell custom attributes…

2012-07-08 00:53:42 >> Loaded spell custom attributes in 55 ms

2012-07-08 00:53:42

2012-07-08 00:53:42 Loading GameObject models…

2012-07-08 00:53:42 >> Loaded 2321 GameObject models in 7 ms

2012-07-08 00:53:42

2012-07-08 00:53:42 Loading Script Names…

2012-07-08 00:53:43 >> Loaded 1979 Script Names in 368 ms

2012-07-08 00:53:43

2012-07-08 00:53:43 Loading Instance Template…

2012-07-08 00:53:43 >> Loaded 83 instance templates in 2 ms

2012-07-08 00:53:43

2012-07-08 00:53:43 Loading instances…

2012-07-08 00:53:43 >> Loaded instances in 10 ms

2012-07-08 00:53:43

2012-07-08 00:53:43 Loading Localization strings…

2012-07-08 00:53:43 >> Loaded 29923 creature locale strings in 548 ms

2012-07-08 00:53:43

2012-07-08 00:53:44 >> Loaded 19065 gameobject locale strings in 391 ms

2012-07-08 00:53:44

2012-07-08 00:53:45 >> Loaded 37293 Item locale strings in 865 ms

2012-07-08 00:53:45

2012-07-08 00:53:45 >> Loaded 9464 Quest locale strings in 510 ms

2012-07-08 00:53:45

2012-07-08 00:53:45 >> Loaded 6044 NpcText locale strings in 323 ms

2012-07-08 00:53:45

2012-07-08 00:53:45 >> Loaded 1834 PageText locale strings in 63 ms

2012-07-08 00:53:45

2012-07-08 00:53:46 >> Loaded 3234 gossip_menu_option locale strings in 53 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 >> Loaded 453 points_of_interest locale strings in 41 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 >> Localization strings loaded in 2819 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Page Texts…

2012-07-08 00:53:46 >> Loaded 1834 page texts in 20 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Game Object Templates…

2012-07-08 00:53:46 >> Loaded 19065 game object templates in 577 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Rank Data…

2012-07-08 00:53:46 >> Loaded 5593 spell rank records in 72 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Required Data…

2012-07-08 00:53:46 >> Loaded 41 spell required records in 4 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Group types…

2012-07-08 00:53:46 >> Loaded 455 spell group definitions in 6 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Learn Skills…

2012-07-08 00:53:46 >> Loaded 99 Spell Learn Skills from DBC in 9 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Learn Spells…

2012-07-08 00:53:46 >> Loaded 8 spell learn spells + 572 found in DBC in 12 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Proc Event conditions…

2012-07-08 00:53:46 >> Loaded 1087 extra and 62 custom spell proc event conditions in 36 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Proc conditions and data…

2012-07-08 00:53:46 >> Loaded 0 spell proc conditions and data. DB table spell_proc is empty.

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Bonus Data…

2012-07-08 00:53:46 >> Loaded 321 extra spell bonus data in 13 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Aggro Spells Definitions…

2012-07-08 00:53:46 >> Loaded 106 SpellThreatEntries in 14 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading Spell Group Stack Rules…

2012-07-08 00:53:46 >> Loaded 49 spell group stack rules in 3 ms

2012-07-08 00:53:46

2012-07-08 00:53:46 Loading NPC Texts…

2012-07-08 00:53:47 >> Loaded 6044 npc texts in 363 ms

2012-07-08 00:53:47

2012-07-08 00:53:47 Loading Enchant Spells Proc datas…

2012-07-08 00:53:47 >> Loaded 42 enchant proc data definitions in 19 ms

2012-07-08 00:53:47

2012-07-08 00:53:47 Loading Item Random Enchantments Table…

2012-07-08 00:53:47 >> Loaded 28607 Item Enchantment definitions in 118 ms

2012-07-08 00:53:47

2012-07-08 00:53:47 Loading Disables

2012-07-08 00:53:47 >> Loaded 340 disables in 21 ms

2012-07-08 00:53:47

2012-07-08 00:53:47 Loading Items…

2012-07-08 00:53:50 >> Loaded 37293 item templates in 3472 ms

2012-07-08 00:53:50

2012-07-08 00:53:50 Loading Item set names…

2012-07-08 00:53:50 >> Loaded 2481 item set names in 28 ms

2012-07-08 00:53:50

2012-07-08 00:53:50 Loading Creature Model Based Info Data…

2012-07-08 00:53:51 >> Loaded 24142 creature model based info in 163 ms

2012-07-08 00:53:51

2012-07-08 00:53:51 Loading Equipment templates…

2012-07-08 00:53:51 >> Loaded 2481 equipment templates in 27 ms

2012-07-08 00:53:51

2012-07-08 00:53:51 Loading Creature templates…

2012-07-08 00:53:53 >> Loaded 29923 creature definitions in 2046 ms

2012-07-08 00:53:53

2012-07-08 00:53:53 Loading Creature template addons…

2012-07-08 00:53:53 >> Loaded 5632 creature template addons in 55 ms

2012-07-08 00:53:53

2012-07-08 00:53:53 Loading Reputation Reward Rates…

2012-07-08 00:53:53 >> Loaded 14 reputation_reward_rate in 4 ms

2012-07-08 00:53:53

2012-07-08 00:53:53 Loading Creature Reputation OnKill Data…

2012-07-08 00:53:53 >> Loaded 2002 creature award reputation definitions in 20 ms

2012-07-08 00:53:53

2012-07-08 00:53:53 Loading Reputation Spillover Data…

2012-07-08 00:53:53 >> Loaded 26 reputation_spillover_template in 1 ms

2012-07-08 00:53:53

2012-07-08 00:53:53 Loading Points Of Interest Data…

2012-07-08 00:53:53 >> Loaded 453 Points of Interest definitions in 19 ms

2012-07-08 00:53:53

2012-07-08 00:53:53 Loading Creature Base Stats…

2012-07-08 00:53:53 >> Loaded 400 creature base stats in 31 ms

2012-07-08 00:53:53

2012-07-08 00:53:53 Loading Creature Data…

2012-07-08 00:53:57 >> Loaded 138980 creatures in 4288 ms

2012-07-08 00:53:57

2012-07-08 00:53:57 Loading pet levelup spells…

2012-07-08 00:53:57 >> Loaded 993 pet levelup and default spells for 39 families in 15 ms

2012-07-08 00:53:57

2012-07-08 00:53:57 Loading pet default spells additional to levelup spells…

2012-07-08 00:53:57 >> Loaded addition spells for 111 pet spell data entries in 4 ms

2012-07-08 00:53:57

2012-07-08 00:53:57 Loading summonable creature templates…

2012-07-08 00:53:57 >> Loaded 364 summonable creature templates in 11 ms

2012-07-08 00:53:57

2012-07-08 00:53:57 Loading Creature Addon Data…

2012-07-08 00:53:58 >> Loaded 83896 creature addons in 484 ms

2012-07-08 00:53:58

2012-07-08 00:53:58 Loading Gameobject Data…

2012-07-08 00:54:01 >> Loaded 81830 gameobjects in 2973 ms

2012-07-08 00:54:01

2012-07-08 00:54:01 Loading Creature Linked Respawn…

2012-07-08 00:54:01 >> Loaded 5668 linked respawns in 38 ms

2012-07-08 00:54:01

2012-07-08 00:54:01 Loading Weather Data…

2012-07-08 00:54:01 >> Loaded 35 weather definitions in 1 ms

2012-07-08 00:54:01

2012-07-08 00:54:01 Loading Quests…

2012-07-08 00:54:02 >> Loaded 9464 quests definitions in 1068 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Checking Quest Disables

2012-07-08 00:54:02 >> Checked 181 quest disables in 0 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading Quest POI

2012-07-08 00:54:02 >> Loaded 18749 quest POI definitions in 389 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading Quests Relations…

2012-07-08 00:54:02 Loading GO Start Quest Data…

2012-07-08 00:54:02 >> Loaded 520 quest relations from gameobject_questrelation in 7 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading GO End Quest Data…

2012-07-08 00:54:02 >> Loaded 450 quest relations from gameobject_involvedrelation in 7 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading Creature Start Quest Data…

2012-07-08 00:54:02 >> Loaded 7491 quest relations from creature_questrelation in 48 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading Creature End Quest Data…

2012-07-08 00:54:02 >> Loaded 7814 quest relations from creature_involvedrelation in 50 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading Objects Pooling Data…

2012-07-08 00:54:02 >> Loaded 3020 objects pools in 24 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading Creatures Pooling Data…

2012-07-08 00:54:02 >> Loaded 901 creatures in pools in 5 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading Gameobject Pooling Data…

2012-07-08 00:54:02 >> Loaded 24068 gameobject in pools in 103 ms

2012-07-08 00:54:02

2012-07-08 00:54:02 Loading Mother Pooling Data…

2012-07-08 00:54:03 >> Loaded 2290 pools in mother pools in 75 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Quest Pooling Data…

2012-07-08 00:54:03 >> Loaded 109 quests in pools in 1 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Starting objects pooling system…

2012-07-08 00:54:03 Pool handling system initialized, 743 pools spawned in 132 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Data…

2012-07-08 00:54:03 >> Loaded 64 game events in 13 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Saves Data…

2012-07-08 00:54:03 >> Loaded 15 game event saves in game events in 2 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Prerequisite Data…

2012-07-08 00:54:03 >> Loaded 15 game event prerequisites in game events in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Creature Data…

2012-07-08 00:54:03 >> Loaded 4075 creatures in game events in 31 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event GO Data…

2012-07-08 00:54:03 >> Loaded 18882 gameobjects in game events in 123 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Model/Equipment Change Data…

2012-07-08 00:54:03 >> Loaded 10 model/equipment changes in game events in 2 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Quest Data…

2012-07-08 00:54:03 >> Loaded 108 quests additions in game events in 18 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event GO Quest Data…

2012-07-08 00:54:03 >> Loaded 0 go quests additions in game events. DB table game_event_gameobject_quest is empty.

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Quest Condition Data…

2012-07-08 00:54:03 >> Loaded 11 quest event conditions in game events in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Condition Data…

2012-07-08 00:54:03 >> Loaded 15 conditions in game events in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Condition Save Data…

2012-07-08 00:54:03 >> Loaded 0 condition saves in game events. DB table game_event_condition_save is empty.

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event NPCflag Data…

2012-07-08 00:54:03 >> Loaded 6 npcflags in game events in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Seasonal Quest Relations…

2012-07-08 00:54:03 >> Loaded 614 quests additions in game events in 5 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Vendor Additions Data…

2012-07-08 00:54:03 >> Loaded 69 vendor additions in game events in 12 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Battleground Data…

2012-07-08 00:54:03 >> Loaded 6 battleground holidays in game events in 3 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Game Event Pool Data…

2012-07-08 00:54:03 >> Loaded 8 pools for game events in 1 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading UNIT_NPC_FLAG_SPELLCLICK Data…

2012-07-08 00:54:03 >> Loaded 251 spellclick definitions in 20 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Vehicle Template Accessories…

2012-07-08 00:54:03 >> Loaded 100 Vehicle Template Accessories in 18 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Vehicle Accessories…

2012-07-08 00:54:03 >> Loaded 0 Vehicle Accessories in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Dungeon boss data…

2012-07-08 00:54:03 >> Loaded 612 instance encounters in 18 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading LFG rewards…

2012-07-08 00:54:03 >> Loaded 15 lfg dungeon rewards in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading SpellArea Data…

2012-07-08 00:54:03 >> Loaded 359 spell area requirements in 20 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading AreaTrigger definitions…

2012-07-08 00:54:03 >> Loaded 224 area trigger teleport definitions in 16 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Access Requirements…

2012-07-08 00:54:03 >> Loaded 121 access requirement definitions in 22 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Quest Area Triggers…

2012-07-08 00:54:03 >> Loaded 58 quest trigger points in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Tavern Area Triggers…

2012-07-08 00:54:03 >> Loaded 113 tavern triggers in 3 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading AreaTrigger script names…

2012-07-08 00:54:03 >> Loaded 71 areatrigger scripts in 1 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Graveyard-zone links…

2012-07-08 00:54:03 >> Loaded 700 graveyard-zone links in 21 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading spell pet auras…

2012-07-08 00:54:03 >> Loaded 47 spell pet auras in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Spell target coordinates…

2012-07-08 00:54:03 >> Loaded 447 spell teleport coordinates in 19 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading enchant custom attributes…

2012-07-08 00:54:03 >> Loaded 32 custom enchant attributes in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading linked spells…

2012-07-08 00:54:03 >> Loaded 307 linked spells in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player Create Data…

2012-07-08 00:54:03 >> Loaded 62 player create definitions in 16 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player Create Items Data…

2012-07-08 00:54:03 >> Loaded 1 custom player create items in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player Create Spell Data…

2012-07-08 00:54:03 >> Loaded 2826 player create spells in 12 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player Create Action Data…

2012-07-08 00:54:03 >> Loaded 325 player create actions in 6 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player Create Level HP/Mana Data…

2012-07-08 00:54:03 >> Loaded 800 level health/mana definitions in 9 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player Create Level Stats Data…

2012-07-08 00:54:03 >> Loaded 4960 level stats definitions in 31 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player Create XP Data…

2012-07-08 00:54:03 >> Loaded 79 xp for level definitions in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Exploration BaseXP Data…

2012-07-08 00:54:03 >> Loaded 80 BaseXP definitions in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Pet Name Parts…

2012-07-08 00:54:03 >> Loaded 313 pet name parts in 11 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading the max pet number…

2012-07-08 00:54:03 >> Loaded the max pet number: 6 in 1 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading pet level stats…

2012-07-08 00:54:03 >> Loaded 2480 level pet stats definitions in 23 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player Corpses…

2012-07-08 00:54:03 >> Loaded 0 corpses. DB table corpse is empty.

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading Player level dependent mail rewards…

2012-07-08 00:54:03 >> Loaded 24 level dependent mail rewards in 4 ms

2012-07-08 00:54:03

2012-07-08 00:54:03 Loading creature loot templates…

2012-07-08 00:54:06 >> Loaded 336043 creature loot templates in 2514 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading fishing loot templates…

2012-07-08 00:54:06 >> Loaded 237 fishing loot templates in 29 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading gameobject loot templates…

2012-07-08 00:54:06 >> Loaded 18490 gameobject loot templates in 148 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading item loot templates…

2012-07-08 00:54:06 >> Loaded 4972 prospecting loot templates in 44 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading mail loot templates…

2012-07-08 00:54:06 >> Loaded 81 mail loot templates in 18 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading milling loot templates…

2012-07-08 00:54:06 >> Loaded 45 milling loot templates in 10 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading pickpocketing loot templates…

2012-07-08 00:54:06 >> Loaded 11025 pickpocketing loot templates in 97 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading skinning loot templates…

2012-07-08 00:54:06 >> Loaded 3403 skinning loot templates in 41 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading disenchanting loot templates…

2012-07-08 00:54:06 >> Loaded 124 disenchanting loot templates in 23 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading prospecting loot templates…

2012-07-08 00:54:06 >> Loaded 38 prospecting loot templates in 9 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading spell loot templates…

2012-07-08 00:54:06 >> Loaded 161 spell loot templates in 23 ms

2012-07-08 00:54:06

2012-07-08 00:54:06 Loading reference loot templates…

2012-07-08 00:54:07 >> Loaded refence loot templates in 151 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Skill Discovery Table…

2012-07-08 00:54:07 >> Loaded 348 skill discovery definitions in 23 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Skill Extra Item Table…

2012-07-08 00:54:07 >> Loaded 225 spell specialization definitions in 15 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Skill Fishing base level requirements…

2012-07-08 00:54:07 >> Loaded 88 areas for fishing base skill level in 4 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Achievements…

2012-07-08 00:54:07 >> Loaded 43 achievement references in 0 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Achievement Criteria Lists…

2012-07-08 00:54:07 >> Loaded 1105 achievement criteria in 6 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Achievement Criteria Data…

2012-07-08 00:54:07 >> Loaded 2544 additional achievement criteria data in 14 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Achievement Rewards…

2012-07-08 00:54:07 >> Loaded 101 achievement rewards in 4 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Achievement Reward Locales…

2012-07-08 00:54:07 >> Loaded 101 achievement reward locale strings in 35 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Completed Achievements…

2012-07-08 00:54:07 >> Loaded 0 completed achievements in 1 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Deleting expired auctions…

2012-07-08 00:54:07 >> No expired auctions to delete

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Item Auctions…

2012-07-08 00:54:07 >> Loaded 0 auction items. DB table auctionhouse or item_instance is empty!

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Auctions…

2012-07-08 00:54:07 >> Loaded 0 auctions. DB table auctionhouse is empty.

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading guilds definitions…

2012-07-08 00:54:07 >> Loaded 1 guild definitions in 2 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading guild ranks…

2012-07-08 00:54:07 >> Loaded 5 guild ranks in 2 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading guild members…

2012-07-08 00:54:07 >> Loaded 4 guild members int 4 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading bank tab rights…

2012-07-08 00:54:07 >> Loaded 3 bank tab rights in 2 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading guild event logs…

2012-07-08 00:54:07 >> Loaded 8 guild event logs in 3 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading guild bank event logs…

2012-07-08 00:54:07 >> Loaded 50 guild bank event logs in 2 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading guild bank tabs…

2012-07-08 00:54:07 >> Loaded 1 guild bank tabs in 1 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Filling bank tabs with items…

2012-07-08 00:54:07 >> Loaded 65 guild bank tab items in 5 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Validating data of loaded guilds…

2012-07-08 00:54:07 >> Validated data of loaded guilds in 0 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading ArenaTeams…

2012-07-08 00:54:07 >> Loaded 0 arena teams. DB table arena_team is empty!

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Groups…

2012-07-08 00:54:07 >> Loaded 0 group definitions. DB table groups is empty!

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading ReservedNames…

2012-07-08 00:54:07 >> Loaded 0 reserved player names. DB table reserved_name is empty!

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading GameObjects for quests…

2012-07-08 00:54:07 >> Loaded 1144 GameObjects for quests in 5 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading BattleMasters…

2012-07-08 00:54:07 >> Loaded 136 battlemaster entries in 23 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading GameTeleports…

2012-07-08 00:54:07 >> Loaded 1421 GameTeleports in 48 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Gossip menu…

2012-07-08 00:54:07 >> Loaded 4078 gossip_menu entries in 19 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Gossip menu options…

2012-07-08 00:54:07 >> Loaded 3234 gossip_menu_option entries in 91 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Vendors…

2012-07-08 00:54:07 >> Loaded 37381 Vendors in 197 ms

2012-07-08 00:54:07

2012-07-08 00:54:07 Loading Trainers…

2012-07-08 00:54:09 >> Loaded 80019 Trainers in 1375 ms

2012-07-08 00:54:09

2012-07-08 00:54:09 Loading Waypoints…

2012-07-08 00:54:09 >> Loaded 73964 waypoints in 938 ms

2012-07-08 00:54:09

2012-07-08 00:54:09 Loading SmartAI Waypoints…

2012-07-08 00:54:09 >> Loaded 93 SmartAI waypoint paths (total 1268 waypoints) in 16 ms

2012-07-08 00:54:09

2012-07-08 00:54:09 Loading Creature Formations…

2012-07-08 00:54:09 >> Loaded 324 creatures in formations in 3 ms

2012-07-08 00:54:09

2012-07-08 00:54:09 Loading World States…

2012-07-08 00:54:09 >> Loaded 4 world states in 0 ms

2012-07-08 00:54:09

2012-07-08 00:54:09 Loading Conditions…

2012-07-08 00:54:10 >> Loaded 7490 conditions in 85 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading faction change achievement pairs…

2012-07-08 00:54:10 >> Loaded 126 faction change achievement pairs in 4 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading faction change spell pairs…

2012-07-08 00:54:10 >> Loaded 101 faction change spell pairs in 3 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading faction change item pairs…

2012-07-08 00:54:10 >> Loaded 735 faction change item pairs in 6 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading faction change reputation pairs…

2012-07-08 00:54:10 >> Loaded 15 faction change reputation pairs in 3 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading GM tickets…

2012-07-08 00:54:10 >> Loaded 0 GM tickets. DB table gm_tickets is empty!

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading GM surveys…

2012-07-08 00:54:10 >> Loaded GM Survey count from database in 1 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading client addons…

2012-07-08 00:54:10 >> Loaded 23 known addons in 2 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Returning old mails…

2012-07-08 00:54:10 >> No expired mails found.

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading Autobroadcasts…

2012-07-08 00:54:10 >> Loaded 0 autobroadcasts definitions. DB table autobroadcast is empty!

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading quest_start_scripts…

2012-07-08 00:54:10 >> Loaded 45 script definitions in 15 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading quest_end_scripts…

2012-07-08 00:54:10 >> Loaded 260 script definitions in 14 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading spell_scripts…

2012-07-08 00:54:10 >> Loaded 77 script definitions in 13 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading gameobject_scripts…

2012-07-08 00:54:10 >> Loaded 55 script definitions in 14 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading event_scripts…

2012-07-08 00:54:10 >> Loaded 402 script definitions in 10 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading waypoint_scripts…

2012-07-08 00:54:10 >> Loaded 729 script definitions in 14 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading Scripts text locales…

2012-07-08 00:54:10 >> Loaded 280 string templates from db_script_string in 6 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading CreatureEventAI Texts…

2012-07-08 00:54:10 >> Loaded 953 string templates from creature_ai_texts in 28 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 >> Loaded 953 additional CreatureEventAI Texts data in 50 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading CreatureEventAI Summons…

2012-07-08 00:54:10 >> Loaded 0 CreatureEventAI Summon definitions. DB table creature_ai_summons is empty.

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading CreatureEventAI Scripts…

2012-07-08 00:54:10 >> Loaded 17018 CreatureEventAI scripts in 293 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading spell script names…

2012-07-08 00:54:10 >> Loaded 851 spell script names in 6 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading Creature Texts…

2012-07-08 00:54:10 >> Loaded 1571 creature texts for 460 creatures in 16 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading Creature Text Locales…

2012-07-08 00:54:10 Initializing Scripts…

2012-07-08 00:54:10 TSCR: Loading Script Texts…

2012-07-08 00:54:10 >> Loaded 2878 string templates from script_texts in 49 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 TSCR: Loading Script Texts additional data…

2012-07-08 00:54:10 >> Loaded 2878 additional Script Texts data in 38 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 TSCR: Loading Custom Texts…

2012-07-08 00:54:10 >> Loaded 0 string templates. DB table custom_texts is empty.

2012-07-08 00:54:10

2012-07-08 00:54:10 TSCR: Loading Custom Texts additional data…

2012-07-08 00:54:10 >> Loaded 0 additional Custom Texts data. DB table custom_texts is empty.

2012-07-08 00:54:10

2012-07-08 00:54:10 TSCR: Loading Script Waypoints for 80 creature(s)…

2012-07-08 00:54:10 >> Loaded 2080 Script Waypoint nodes in 44 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading C++ scripts

2012-07-08 00:54:10 >> Loaded 1970 C++ scripts in 276 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Validating spell scripts…

2012-07-08 00:54:10 >> Validated 1061 scripts in 8 ms

2012-07-08 00:54:10

2012-07-08 00:54:10 Loading SmartAI scripts…

2012-07-08 00:54:11 >> Loaded 1251 SmartAI scripts in 72 ms

2012-07-08 00:54:11

2012-07-08 00:54:11 Loading Calendar data…

2012-07-08 00:54:11 Initialize game time and timers

2012-07-08 00:54:11 Starting Map System

2012-07-08 00:54:11 Starting Game Event system…

2012-07-08 00:54:11 Player::DeleteOldChars: Deleting all characters which have been deleted 30 days before…

2012-07-08 00:54:11 Starting Arena Season…

2012-07-08 00:54:11 Arena Season 8 started…

2012-07-08 00:54:11

2012-07-08 00:54:11 Starting Battleground System

2012-07-08 00:54:11 >> Loaded 11 battlegrounds in 1 ms

2012-07-08 00:54:11

2012-07-08 00:54:11 Starting Outdoor PvP System

2012-07-08 00:54:11 >> Loaded 6 outdoor PvP definitions in 1 ms

2012-07-08 00:54:11

2012-07-08 00:54:11 Loading Transports…

2012-07-08 00:54:11 >> Loaded 20 transports in 80 ms

2012-07-08 00:54:11

2012-07-08 00:54:11 Loading Transport NPCs…

2012-07-08 00:54:11 >> Loaded 269 transport npcs in 466 ms

2012-07-08 00:54:11

2012-07-08 00:54:11 Loading Warden Checks…

2012-07-08 00:54:11 >> Warden disabled, loading checks skipped.

2012-07-08 00:54:11

2012-07-08 00:54:11 Loading Warden Action Overrides…

2012-07-08 00:54:11 >> Loaded 0 Warden action overrides. DB table warden_action is empty!

2012-07-08 00:54:11

2012-07-08 00:54:11 Deleting expired bans…

2012-07-08 00:54:11 Calculate next daily quest reset time…

2012-07-08 00:54:11 Calculate next weekly quest reset time…

2012-07-08 00:54:11 Calculate random battleground reset time…

2012-07-08 00:54:11 Loading character name data

2012-07-08 00:54:11 Loaded name data for 6 characters

2012-07-08 00:54:11

2012-07-08 00:54:11 WORLD: World initialized in 0 minutes 30 seconds

2012-07-08 00:54:11

2012-07-08 00:54:11 worldserver process priority class set to HIGH

2012-07-08 00:54:11

2012-07-08 00:54:11 Max allowed socket connections 1024

2012-07-08 00:54:11 TrinityCore rev. 0000-00-00 00:00:00 +0000 (Archived) (Win32, Release) (worldserver-daemon) ready…

Sorry, habe deinen Post erst nach Fertigstellung meines gesehen.

Nein, war noch auf 255.

Geändert auf 3 (German) und dann den Server gestartet (war vorher aus).

Keine Änderung. Quest und Items immernoch zum größten Teil auf Englisch.

Also die “*_templates” sind die Vorlagen der TC (alles auf Englisch).

Die GTDB nimmt die Einträge der “templates" und schreibt diese mit deutschem Text in die "locales”.

Soweit richtig?

Die Quests, Items und Creature sind alle in den “locales_*” auf deutsch eingebatched. (Natürlich überprüft)

Die Sprache ist nun auch auf 3 eingestellt. Woran kann es noch liegen?

Solltest du beim einspielen der .sql’s nichts falsch gemacht haben, dein Client auf Deutsch sein und dein Cache Ordner gelöscht, gibt es da eigentlich nichts, das schief gehen könnte. Spielt auch keine Rolle, welche Sprache am Server eingestellt ist. Das ist nur für die Realmliste interessant.

Bedenk bitte auch, dass die Übersetzungen nicht vollständig sind und gerade im Endcontent von Wotlk noch einiges an Übersetzungen fehlt.

Ok. Also wenn ich einen neuen Account erstelle, sind die Quest nun auf Deutsch!

Kann es sein, dass “noch vorhandene” quest´s auf Englisch bleiben

(Vielleicht ist die ID der quest inkl. eines Englischen token´s noch gespeichert und nur neue quests werden mit einem deutschen token gespeichert?(So in der art))?

Dennoch verstehe ich nicht, warum manche Gegenstände (nun nurnoch ~5%) auf Englisch sind, obwohl sie in er DB auf deutsch vorhanden sind.

Und nach dem Einspielen der GTDB sind nun wenige Items von Deutsch auf englisch oO

Ganz merkwürdig warum das auf einmal andersherum ist. Aber sooo schlimm ist das nicht, hauptsache die Quests sind zum größten auf deutsch.

Habe nun nochmals einen vergleich mit 2 verschiedenen PCs angestellt.

Auf meinem PC (WDB leer) werden z.B. Ruhestein etc. auf deutsch angezeigt.

Bei meiner Freundin auf dem Laptop (WDB leer) auf Englisch!

Beide WoW Clienten sind gleich (kopiert).

Anderer Versuch…

Schau mal in der \WTF\Config.wtf nach, welchen eintrag du bei “SET locale” hast.

Bei mir ist der…

SET locale “deDE”

SET patchlist “deDE.patch.battle.net:1119/patch

Kann sein dass bei dir evtl GBen steht oder so und du deshalb die falsche Sprache hast.

Wäre ein versuch.

Noch was…weiß jetzt nicht genau auf welchem Server ihr spielt.

Aber man kann beim Account(DB) eintragen welche Sprache der Client nutzt.“_auth/account/locale”

Dort sollte eine “3” stehen für den Deutschen Clienten _loc3

Da die Clientsprache ungeachtet des Clienten auch über die Datenbank eingestellt werden kann sollte man dies einfach mal überprüfen.

Solltet ihr also auf einem P-Server spielen könnt ihr die Betreiber mal fragen ob die diesbezüglich schauen ob dort der richtige Wert eingetragen ist.

Hallo,

ich wollte diesen Therad nochmal ausgraben da ich zur Zeit auch versuche die GT-DB zu installieren. Soweit hat die Anpassung der SQL Skripte geklappt und GTDB_ver_0.9 extras.sql wie auch GTDB_ver_0.9 locales.sql konnte ich installieren jedoch scheitere ich an der GTDB_ver_0.9 scripts.sql. Das liegt unter anderen daran das hier die script_texts Tabelle verwendet wird. Diese wurde aber vor ein Paar Monaten aus dem Core entfernt. Weis jemand welche Tabellen ich benutzen muss um die GTDB_ver_0.9 scripts.sql noch zu deployen?

Viele Grüße HG

besorg dir die daten aus der SVN. lass dir die per batch zusammenfügen und lad sie in die world. klappt bei mir ohne probleme

Ich und ein paar Kollegen haben das Projekt einfach mal wieder aufgegriffen.

PS: Wir übernehmen keine Garantie das alles so super 100% Blizzlike ist, achten jedoch darauf das es für das RPG im MMORPG gerecht ist. Vielleicht schließen sich ja noch einige von euch an. /emoticons/default_smile.png

//für den Link einfach PN an mich /emoticons/default_wink.png

Habe dir ne PN geschrieben /emoticons/default_wink.png