Hi guys, after latest update of TC, it is not possible to complete any quests. Any ideas where the problem can be?
I pulled the latest version and tried it on fresh core, but the problem presist.
UPDATE:I’ve tried to rebuild my core and this pile of errors came up
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::AddQuest(const Quest*, Object*)’:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:14822:29: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’
SendQuestUpdate(quest_id);
^
In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate()
void SendQuestUpdate();
^
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::RewardQuest(const Quest*, uint32, Object*, bool)’:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15061:29: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’
SendQuestUpdate(quest_id);
^
In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate()
void SendQuestUpdate();
^
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::SetQuestStatus(uint32, QuestStatus, bool)’:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15705:32: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’
SendQuestUpdate(questId);
^
In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate()
void SendQuestUpdate();
^
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::RemoveActiveQuest(uint32, bool)’:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15720:32: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’
SendQuestUpdate(questId);
^
In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate()
void SendQuestUpdate();
^
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::RemoveRewardedQuest(uint32, bool)’:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15733:32: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’
SendQuestUpdate(questId);
^
In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate()
void SendQuestUpdate();
^
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: At global scope:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15736:6: error: prototype for ‘void Player::SendQuestUpdate(uint32)’ does not match any in class ‘Player’
void Player::SendQuestUpdate(uint32 questId)
^
In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0:
/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: error: candidate is: void Player::SendQuestUpdate()
void SendQuestUpdate();
^
src/server/game/CMakeFiles/game.dir/build.make:2558: recipe for target ‘src/server/game/CMakeFiles/game.dir/Entities/Player/Player.cpp.o’ failed
make[2]: *** [src/server/game/CMakeFiles/game.dir/Entities/Player/Player.cpp.o] Error 1
CMakeFiles/Makefile2:1310: recipe for target ‘src/server/game/CMakeFiles/game.dir/all’ failed
make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2
Makefile:127: recipe for target ‘all’ failed