Remove Fatigue

Hi, this is an easy, simple and effective way to remove fatigue completely by just adding a value.

Got to file: src/game/entities/player/player.h

And you look for

[CODE]enum MirrorTimerType

{

FATIGUE_TIMER      = 0,[/CODE]

And replace it

[CODE]enum MirrorTimerType

{

FATIGUE_TIMER      = -1,[/CODE]

Good ty