I need that my player uses .morph only yourself.
If player click on your friend. The command uses on player not on your friend.
I need that my player uses .morph only yourself.
If player click on your friend. The command uses on player not on your friend.
just change this line:
Player* player = getSelectedPlayer();
to
Player* player = Handler->GetSession()->GetPlayer();
done /emoticons/default_smile.png
Or you can copy the whole command and just change that and the name