Script NPC

Hi, sorry for my bad English, a simple query.
As I point out or declare a npc in a custom script, such as I have already a script for boss but I can not do that connects the npc.

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This thread is not related to the official Trinity codebase and was moved to the Custom Code section.
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If it’s a C++ script you should update the database creature_template Scriptname column with name of your script (at end of script for exemple “new npc_exemple;”)

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