Kev
1
Hi everyone.
I decided to rewrite the skadi-script and now i want to share/present my result.
It would be great, if someone can take a look on it and tell me if i did something wrong. I’m still learning.
I have tested the script, it works so far.
Only Skadi stucks sometimes, for a few seconds, if he dismount from grauf.
Maybe someone can complete the script with sniffs for graufs waypoints etc.
https://gist.github.com/Cashew/7605092
Sorry for my bad english.
Skadi-rewrite.patch
CDawg
2
Nice, Skadi has needed attention for quite some time now.
Could you use spelldifficulty_dbc instead of
DUNGEON_MODE()
and remove the heroic versions of the spells from the script?
The script for Grauf should be named npc_grauf according TC-standards.
And apply the changes caused by https://github.com/TrinityCore/TrinityCore/commit/3744c141841917075c295c3c38643e3d156eb9d4.
Nice work!
How is it working anyone tested it?