is there such a thing as a trigger that happens when a certain event id ends?
for example i have creature with script triggers, first trigger id is 1 and second is 2 etc…
i want trigger = 2 to occur within param10 milliseconds after trigger = 1
so i can add events that have delay within themselves and not have to make others.
very similer to the quest end scripts.
each event occurs after another within a specified time by the user.
VERY MUCH like ON_Text_Over, trigger. but for all event types.
If you want a timed sequence of actions after a event occurs then you would call a script.
and how would someone go about doing that?
Look at the complete SAI scripts I have done on the forum.