[SOLVED]6x Server Kills itself

Loading Localization strings…

Loaded 27247 creature locale strings in 1088 ms
Loaded 19668 gameobject_template_locale strings in 919 ms
./world: line 4: 15674 Killed ./worldserver

worldserver kills itself after loading local strings

This is latest revision which failed to compile 3 seperate times, now that I have it compiled and installed, it is doing this.

Logs show no errors, just what I posted above.

Any help would be greatly appreciated

No, [COLOR=rgb(82,82,82)]Server Kills itself no, [COLOR=rgb(82,82,82)]/world: line 4: 15674 Killed ./worldserver, something external kills it.


In reference to our conversation on IRC, I’m rebooting the server to see whats up


I moved to a stronger server, all installed and started but I have some issues that i will draft up and post in a new thread.

@ Malcrom, not needed, take your smart ass comments to the kiddie pool please.

Thought I was already in it.

— Canned message start —
It appears the issue in the original post was solved, so this thread shall be closed.
Should you encounter any other difficulties, please open a new thread.
— Canned message end —