[SOLVED][Question] Mirror Images

Could someone please tell me where the code for mirror images spreading out when they are too close to a target like this is? because I couldnt find it in the npc_special script


From the screenshot it’s visible that you summoned mirror images while standing on top of dummie.

Why would they spread out? /emoticons/default_smile.png

Its part of their code. Ill get video evidence soon.

nvm, fixed it. It was a problem with AI and mmaps.

you can close thread.

Maybe you can explain what you did before i close the thread?

It was actually mmaps conflict with CasterAI, I simply changed

	struct npc_mirror_imageAI : CasterAI


		npc_mirror_imageAI(Creature *c) : CasterAI(c) {}


	struct npc_mirror_imageAI : CombatAI


		npc_mirror_imageAI(Creature *c) : CombatAI(c) {}

I would hardly call it a fix but it works so whatever /emoticons/default_tongue.png

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It appears the issue in the original post was solved, so this thread shall be closed. Should you encounter any other difficulties, please open a new thread.

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