Undefined symbols for architecture x86_64

I’m getting a error while make is attempting to link the worldserver. I’m on a macbook pro mid 2009 with osx 10.11.6. My revision of the source code is ec9d624aec9e0a39b1bcee7d4077f46be358faad. I’m also following the guide on the wiki

Leos-MBP:build silentstorm$ make
[ 3%] Built target g3dlib
[ 3%] Built target Detour
[ 4%] Built target Recast
[ 5%] Built target fmt
[ 5%] Built target gsoap
[ 7%] Built target protobuf
[ 9%] Built target casc
[ 9%] Built target revision_data.h
[ 13%] Built target common
[ 15%] Built target database
[ 20%] Built target proto
[ 21%] Built target shared
[ 22%] Built target bnetserver
[ 47%] Built target game
[ 97%] Built target scripts
[ 97%] Linking CXX executable worldserver
Undefined symbols for architecture x86_64:
“boost::detail::set_tss_data(void const*, boost::shared_ptrboost::detail::tss_cleanup_function, void*, bool)”, referenced from:
boost::thread_specific_ptr::reset(SFMTRand*) in libcommon.a(Random.cpp.o)
boost::thread_specific_ptr::~thread_specific_ptr() in libcommon.a(Random.cpp.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [src/server/worldserver/worldserver] Error 1
make[1]: *** [src/server/worldserver/CMakeFiles/worldserver.dir/all] Error 2
make: *** [all] Error 2