3.3.5 TC upgraded item problem with cache


I’m trying to make “dynamic items” for the version 3.3.5 of TC, I mean that i managed to make items that have like 20% chance to get better stat, the system seems to work perfectly server side, the character equipping the upgraded item will have the stat visual updated (for example seeing 200 stamina instead of 100), the stats are modified, but the problem is that if i get a new item of the same entry, It will have visually the same stats (but it doesn’t when equipped, it’s only the visual).

I’m trying to find out how could I manage not keep in cache the item so two item with the same entry but with one upgraded doesn’t have the visual.

Thanks for reading!