A major issue has been identified: there is a problem with the extraction range of the map extractor!

I have compiled the server for these recent versions and extracted the map, but there is still a problem. I have found that there may be an issue with the map extraction rules in the source code. The map extraction is incomplete, and characters in the game can pass through walls. Also, when entering some world maps or dungeon maps, NPCs fall from the sky. I hope the team can optimize the map extractor code.