Hello everyone,
First of all im pretty new to TrinityCore, programming (C++ and Perl) and databases and want to thank you guys for your support and work on Trinity.
Iam impressed of what you created /emoticons/default_smile.png
My TrinityCore server is running fine.
Now to my little problem:
I wrote a creature script as it is explained in the example folder (Hope so).
The script itself works, spells etc., but i wanted to use some of the phrases which are also listed in the example creature.
For example my creature should say “Let the games begin.” when some gets infight with it, also with the sound.
enum Says
{
SAY_AGGRO = 0, //16037 “Let the games begin.”
SAY_RANDOM = 1, //8831 “I see endless suffering. I see torment. I see rage. I see everything.”
SAY_BERSERK = 2, //8647 “$N, I sentance you to death!”
SAY_PHASE = 3, //11415 “The suffering has just begun!”
SAY_EVADE = 4 //11051 “Help $N! I’m under attack!”
};
But when i spawn my creature and get into battle, i get the following Message in the Worldserver.exe multiple times:
CreatureTextMgr: Could not find TextGroup 100 for Creature Lady Jaina Proudmoore
<Entry 42000, GUID 213380> in creature_texttable. Ignoring.
It is not only 100. It is (i think so) for all of my Sayings.
After hours of trying to find the mistake in my script or in my database and the use of Google and your forum i couldnt find any solution for this.
Where are these TextGroups and how can i fix this.
I need your help. If it is that simpe i will hate myself afterwards enough /emoticons/default_wink.png
Thanks for any help. I Try to improve