Any way to set always day/night/dawn?

Lets say I want a 3.3.5 server where it is always day, regardless of the server time. No night, no dawn, no dusk; just sun always shining even at 2AM /emoticons/default_tongue.png

Is such a thing possible?

Edit the sent game time and speed:

data.Initialize(SMSG_LOGIN_SETTIMESPEED, 4 + 4 + 4);
data << float(0.01666667f); // game speed
data << uint32(0); // added in 3.1.2
GetSession()->SendPacket(&data);in Player::SendInitialPacketsBeforeAddToMap

However this will make the world clock not show correct time.

Looks fun when game time is high (IE 120)