If someone of you saw, on ‘arcemu’ core for example in the old days, when 2.4.3 version was alive… They used to show Creatures health in percentages instead of health / health, can this be reproduced on 3.3.5 to show creature’s health in this format? 100% if full hp?
as far I found UNIT_FIELD_HEALTH, UNIT_FIELD_MAXHEALTH, UNIT_FIELD_BASE_HEALTH in UpdateFields.h
I want to force players to see creatures hp only, to be shown in percentage format /emoticons/default_smile.png
Yeah I think so… the creature appears as dead but he attacks you while it appears to be dead, I did .npc info and had 4000 milions hp, is the client doing that to make the creature appear dead? and alive at the same time kinda weird xD