Creature Static Level For Level Range

Hi all,

I’ve been experimenting lately with creatures that have level ranges. For example the Creature “Great Goretusk” [ID: 547] has a level range of min 16 and max 17.

If I spawn a creature its level will be between this range. I’m just wondering if it is possible to take one creature GUID and adjust which level it will be when spawned.

For example:

GUID 10.413, 10.194 and 10.170 are all ID=547 (So Great Goretusk).

Can I change something in the DB to make 10.413 always level 16. And then make 10.194 always level 17. And then allow 10.170 to be random?

I can change npc levels through the gm commands .npc set level. That tells me this information is saved somewhere in the DB.

I don’t know if that is a correct assumption but I would like if someone helped me with this issue.