Flood Filter | UpdateSpeakTime()

Hey guys,

I want to catch gm commands with the flood filter system and I’m wondering if and how I can get this to work. I only found the UpdateSpeakTime() and CanSpeak() function in player.cpp related to the config managed flood filter.

Can anybody tell me how to achive this? Did I miss another method related to this topic?

I’m thankful for any hints on this!