[Help] Chess Event (Karazhan)

[SIZE=14px][FONT=arial]Hi, a few days ago I found this script, I’m trying to update it but still I have noknowledge required. This is the original [/FONT][/SIZE][SIZE=14px][FONT=arial]http://pastebin.com/1BEnBqye[/FONT][/SIZE]

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And this which I am modifying: [/FONT][/SIZE]http://pastebin.com/bBqgZuH1 (y am sorry i set)

[SIZE=14px][FONT=arial]This script is lovelol.[/FONT][/SIZE]

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Thanks for the help [/FONT][/SIZE]/emoticons/default_smile.png[SIZE=14px][FONT=arial] sorry for my bad English.[/FONT][/SIZE]

Removed the link as it contained a link to a private server in the code.

Whats wrong with latest scripts?

the thing is on TC default scripts the chess event isnt done yet

[SIZE=14px][FONT=arial]for I am[/FONT][/SIZE][SIZE=14px][FONT=arial] [/FONT][/SIZE][SIZE=14px][FONT=arial]trying to update[/FONT][/SIZE][SIZE=14px][FONT=arial] [/FONT][/SIZE][SIZE=14px][FONT=arial]the[/FONT][/SIZE][SIZE=14px][FONT=arial] [/FONT][/SIZE][SIZE=14px][FONT=arial]old[/FONT][/SIZE][SIZE=14px][FONT=arial] [/FONT][/SIZE][SIZE=14px][FONT=arial]script[/FONT][/SIZE][SIZE=14px][FONT=arial], but[/FONT][/SIZE][SIZE=14px][FONT=arial] [/FONT][/SIZE][SIZE=14px][FONT=arial]do not know if[/FONT][/SIZE][SIZE=14px][FONT=arial] [/FONT][/SIZE][SIZE=14px][FONT=arial]I’ll make[/FONT][/SIZE][SIZE=14px][FONT=arial] [/FONT][/SIZE][SIZE=14px][FONT=arial]it work[/FONT][/SIZE][SIZE=14px][FONT=arial] [/FONT][/SIZE][SIZE=14px][FONT=arial]…[/FONT][/SIZE]

i had worked to make this script working on trinitycore :

http://pastebin.com/cbvxz8QB

What is incomplete in this work :

-use proper trinity system for dialog

-rewrite the “std::list<Unit*> FindPossibleMoveUnits()” with trinity cells system

-correct crash

-corect the sql file that havn’t correct spawn for creatures

sorry for my bad english

can you share SQL for this?

this is the original sql file but it need to be corrected

http://pastebin.com/MbDQgrpP

working ???

Sounds interesting, i think i’ll put that on my github repo and work on it to /emoticons/default_smile.png

KZ Chess Event is scripted in ScriptDev2 repo. If somebody could adapt it to TC would be nice /emoticons/default_smile.png

yeah, in a fast look, ScriptDev2 Chess Event looks interesting

So Anyone done this… i will try with what you posted here to make it working with trinity

all changes of tisk01 here: http://pastebin.com/cbvxz8QB