I was wondering where the calculations for stats like crit, haste and others are calculated.
As far as I can tell, it’s calculated in the StatSystem.cpp
I just can’t seem to spot where the players level is included in the calculation.
200 haste rating translates to (more or less, just an example):
Level 10 = 50% haste
Level 20 = 25% haste
Where is the players level included in the calculation in the core?