Hi everyone.
Trying to make some custom quests and faced weird problem: I need to make creature attackable for other NPCs, but still pacified (not aggroing/attacking other mobs).
Already tried many cases with unit_flags and react states, but creature keeps going into attack<->evade mode during moving.
Can some one provide simple example or mb NPC which has waypoint + moving + can be target for attack + doesnt attack anyone in combat state?