Player as vehicle

Hello, we are working on boss http://www.wowhead.com/npc=40788 that should cast http://www.wowhead.com/spell=76207 and “enter” the players head as a “passenger” (like Kobolds in ToC), but it everything except this. Has anyone solved this problem?

Thanks for reply

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Ok, so a player should have the aura from spell http://www.wowhead.com/spell=76206 which makes him a vehicle, then http://www.wowhead.com/spell=76207 is cast. But http://www.wowhead.com/npc=40788 doesn’t enter the player. However he can enter http://www.wowhead.com/npc=40825, which is actually a vehicle, by casting http://www.wowhead.com/spell=70640

		void UpdateAI(uint32 diff) OVERRIDE
		{
			events.Update(diff);

			switch (uint32 procEvent = events.ExecuteEvent())
			{
			case EVENT_CAST_SPELL_ENSLAVE:
				if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
					DoCast(target, SPELL_ENSLAVE);
				break;
			case EVENT_CAST_SPELL_ABSORB_MAGIC:
				break;
			case EVENT_CAST_SPELL_MIND_FOG:

				break;
			case EVENT_CAST_SPELL_UNRELENTING_AGONY:

				break;
			default:
				break;
			}

			//DoMeleeAttackIfReady();
		}