Setup of high populated private server

Hi,

I was playing on the “Elysium Project” realm recently (running Vanilla WoW there) and was wondering about the used software and infrastructural setup.
The server is apparently based on TrinityCore (at least this is what they state on their recruiting page: looking for developers with in-depth TrinityCore knowledge) and usually more than 15k people are connected at the same time (both factions combined). Do they really run just one worldserver and a authserver on dedicated machines and TrinityCore can handle all these players in “one terminal process”? Or did they modify the core into separated nodes, e.g. separate worldserver per continent, battleground, instance etc.

Most certainly you people can only make assumptions, but I would like to hear them anyway.

The one named Shenna told me they was using mangos ô_o

Mhh, ok anyways, my questions do remain…

Whitekidney (or something like that) just told me it was in really cmangos, so in fact I think no one know what they use :sunglasses:

but sorry for your question I can’t help you o/

https://github.com/elysium-project/server/tree/development/src

mangosd, realmd - typical names for authserver and worldserver for (c)mangos 

https://github.com/elysium-project/server/blob/development/src/mangosd/ChatSocket.cpp
* Copyright (C) 2005-2011 MaNGOS http://getmangos.com/
* Copyright (C) 2009-2011 MaNGOSZero https://github.com/mangos/zero
* Copyright (C) 2011-2016 Nostalrius https://nostalrius.org
* Copyright (C) 2016-2017 Elysium Project https://github.com/elysium-project

I guess that makes it clear

thanks man!