Can anyone please help me creating a working spirit healer, I’m trying to place them in WSG like one on each side and they would cast mass ressurection in a cycle like they do in normal BGs, thing is I have made WSG a normal area rather than it being a battleground, I’m creating a PvP Realm if anyone’s wondering why I’m doing this hehe :3
Its pretty hard i guess… My friend who’s pretty handy in scripting tried creating a custom spirit healer casting mass resurrection spell over time but he couldn’t make it(yep more complicated then it looks like) … Thing is spirit healers are kinda coded and they only do there thing in the specific battleground zone…(and yes , i need it too for isle of conquest xD)
Use an alternative way? With a spirit of redemption: revive with an interaction with the NPC, like graveyard. Or maybe, try something with the valkyr, in acherus (starting DK zone) who revive you with a 30sec cooldown.
Valkyr na, I want players to spawn at the graveyard and ress there, or run to their corpse if they choose to, rather than waiting for a spirit guide to fly to him lol, thing is my friend has done this before for our old realm, but lost all contact with him and he’s nowhere to be found anymore due to his real life issues/work /emoticons/default_sad.png
Well, I managed to make players spawn at the right points if they died in a certain zone (I edited WorldSafeLocs.dbc adding the two points, then linked them in game_graveyard_zone).
What’s left now is to make the custom spirit healer resurrect the ghosts near him.
But I got a problem, when a ghost player is far from the spirithealer, and go near him, in Northrend or in BG, we have [SIZE=14px]HandleAreaSpiritHealerQueryOpcode.[/SIZE]
[SIZE=14px]In Azeroth we dont. Then even if we [/SIZE][SIZE=14px]SendAreaSpiritHealerQueryOpcode, the client doesnt show the timer before rez.[/SIZE]