Switch Phase on Quest reward

Hi,

i am about to Code Gilneas, but i can’t get the Phase shift done, after the 1st Quest. I always have to manually change the Phase, which is not good…

I tried several different things and my last Try was this:

INSERT INTO smart_scripts (entryorguid, source_type, id, link, event_type, event_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, action_type, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, target_type, target_param1, target_param2, target_param3, target_x, target_y, target_z, target_o, comment)
VALUES
(34863, 0, 0, 0, 20, 0, 100, 0, 14078, 0, 0, 0, 44, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, ‘set Player to Phase 2’);

But that doesn’t works :s I really need help on this /emoticons/default_sad.png

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We had the same problem some time ago and didnt found a solution for this.
Somewhere in the forum should be the Thread about this.

Check the phase_definitions table + conditions (There’s a pinned post about it somewhere on the forums), also, please hop onto the IRC #trinity on rizon.

I just did… /emoticons/default_smile.png Thread can be closed, works perfectly, if you do this via c++ /emoticons/default_smile.png

void UpdatePost();

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The phase_definitions system is the best solution for phases.

C++ or SmartAI is too hacky for switching phases and causes too much problems.

Thank you, i was looking for this too /emoticons/default_biggrin.png