Heya Trickerer: I have an older version of trinity so I managed to patch my source: though after compilation I encountered those errors:
Error 27 error LNK2005: “public: bool __thiscall LoginQueryHolder::Initialize(void)” (?Initialize@LoginQueryHolder@@QAE_NXZ) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 21 error LNK2005: “public: void __thiscall WorldSession::HandleAlterAppearance(class WorldPacket &)” (?HandleAlterAppearance@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 19 error LNK2005: “public: void __thiscall WorldSession::HandleChangePlayerNameOpcodeCallBack(class Trinity::AutoPtr<class PreparedResultSet,class ACE_Thread_Mutex>,class std::basic_string<char,struct std::char_traits,class std::allocator > const &)” (?HandleChangePlayerNameOpcodeCallBack@WorldSession@@QAEXV?$AutoPtr@VPreparedResultSet@@VACE_Thread_Mutex@@@Trinity@@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 4 error LNK2005: “public: void __thiscall WorldSession::HandleCharCreateCallback(class Trinity::AutoPtr<class PreparedResultSet,class ACE_Thread_Mutex>,class CharacterCreateInfo *)” (?HandleCharCreateCallback@WorldSession@@QAEXV?$AutoPtr@VPreparedResultSet@@VACE_Thread_Mutex@@@Trinity@@PAVCharacterCreateInfo@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 3 error LNK2005: “public: void __thiscall WorldSession::HandleCharCreateOpcode(class WorldPacket &)” (?HandleCharCreateOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 23 error LNK2005: “public: void __thiscall WorldSession::HandleCharCustomize(class WorldPacket &)” (?HandleCharCustomize@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 2 error LNK2005: “public: void __thiscall WorldSession::HandleCharDeleteOpcode(class WorldPacket &)” (?HandleCharDeleteOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 6 error LNK2005: “public: void __thiscall WorldSession::HandleCharEnum(class Trinity::AutoPtr<class PreparedResultSet,class ACE_Thread_Mutex>)” (?HandleCharEnum@WorldSession@@QAEXV?$AutoPtr@VPreparedResultSet@@VACE_Thread_Mutex@@@Trinity@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 1 error LNK2005: “public: void __thiscall WorldSession::HandleCharEnumOpcode(class WorldPacket &)” (?HandleCharEnumOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 8 error LNK2005: “public: void __thiscall WorldSession::HandleCharFactionOrRaceChange(class WorldPacket &)” (?HandleCharFactionOrRaceChange@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 18 error LNK2005: “public: void __thiscall WorldSession::HandleCharRenameOpcode(class WorldPacket &)” (?HandleCharRenameOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 25 error LNK2005: “public: void __thiscall WorldSession::HandleEquipmentSetDelete(class WorldPacket &)” (?HandleEquipmentSetDelete@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 24 error LNK2005: “public: void __thiscall WorldSession::HandleEquipmentSetSave(class WorldPacket &)” (?HandleEquipmentSetSave@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 26 error LNK2005: “public: void __thiscall WorldSession::HandleEquipmentSetUse(class WorldPacket &)” (?HandleEquipmentSetUse@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 7 error LNK2005: “public: void __thiscall WorldSession::HandlePlayerLogin(class LoginQueryHolder *)” (?HandlePlayerLogin@WorldSession@@QAEXPAVLoginQueryHolder@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 5 error LNK2005: “public: void __thiscall WorldSession::HandlePlayerLoginOpcode(class WorldPacket &)” (?HandlePlayerLoginOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 22 error LNK2005: “public: void __thiscall WorldSession::HandleRemoveGlyph(class WorldPacket &)” (?HandleRemoveGlyph@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 11 error LNK2005: “public: void __thiscall WorldSession::HandleSetFactionAtWar(class WorldPacket &)” (?HandleSetFactionAtWar@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 12 error LNK2005: “public: void __thiscall WorldSession::HandleSetFactionCheat(class WorldPacket &)” (?HandleSetFactionCheat@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 14 error LNK2005: “public: void __thiscall WorldSession::HandleSetFactionInactiveOpcode(class WorldPacket &)” (?HandleSetFactionInactiveOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 20 error LNK2005: “public: void __thiscall WorldSession::HandleSetPlayerDeclinedNames(class WorldPacket &)” (?HandleSetPlayerDeclinedNames@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 13 error LNK2005: “public: void __thiscall WorldSession::HandleSetWatchedFactionOpcode(class WorldPacket &)” (?HandleSetWatchedFactionOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 10 error LNK2005: “public: void __thiscall WorldSession::HandleShowingCloakOpcode(class WorldPacket &)” (?HandleShowingCloakOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 9 error LNK2005: “public: void __thiscall WorldSession::HandleShowingHelmOpcode(class WorldPacket &)” (?HandleShowingHelmOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 16 error LNK2005: “public: void __thiscall WorldSession::HandleTutorialClear(class WorldPacket &)” (?HandleTutorialClear@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 15 error LNK2005: “public: void __thiscall WorldSession::HandleTutorialFlag(class WorldPacket &)” (?HandleTutorialFlag@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
Error 17 error LNK2005: “public: void __thiscall WorldSession::HandleTutorialReset(class WorldPacket &)” (?HandleTutorialReset@WorldSession@@QAEXAAVWorldPacket@@@Z) already defined in game.lib(CharacterHandler.obj) C:Rdeksrcserverworldserverscripts.lib(taleoftheancientshordestory.obj) worldserver
They’re not related to your script at any how… though as a result of using the patch… I encountered those errors.