The revert patches are for people who installed the earlier versions and now need to undo the changes.
If you are installing it to a core with no transmogrification yet, all you need are the “Transmogrification” files, not the ones with version numbers on them.
I will folder them properly now.
Read the readme.
I doubt a bit that it will be handled like this in cataclysm.
I sugest you to use http://www.trinitycore.org/f/pastebin/ to put your code, also to create a single .patch file with all the content, clone a clean repo, put your files, then use “git add .” then git diff “hash previous to your commit” > Transmogrification.patch and you can have all the code on a single file without the need of add new files /emoticons/default_smile.png
I mean, could you, if it possible, make gossip texts available through DB to make this patch multilingual?
Just to make multilingual patch, and if patch have translates for your server (e.g. Spanish and Russian), server will use this languages instead of English
[ul][li]3.3 (redone patch)[/li]
[li]Transformed the script into a full coremod instead of having some code in the gossip script. This allows the transmogrification methods to be used on any item anywhere.[/li]
[li]Changed the way fake display entries are stored in the core. Instead of having a new variable for the item class, I am now having a contained, much like locales have.[/li]
[li]Changed the files into one patch file like Aokromes suggested. You can find the DB table creation SQLs from sql/characters_transmogrification/[/li]
[li]Removed prepared statements[/li]
[li]Fake display entries are now loaded when the server starts up. All nonexistant item guids will be deleted before loading and when loading, all invalid item entries are deleted (deleted some custom items aye?[/li]
[li]Note the changed installation![/li]
[/ul]
warning: src/server/game/Entities/Item/Item.cpp has type 100644, expected 100755warning: src/server/game/Entities/Item/Item.h has type 100644, expected 100755
warning: src/server/game/Entities/Item/ItemPrototype.h has type 100644, expected 100755
warning: src/server/game/Entities/Player/Player.cpp has type 100644, expected 100755
warning: src/server/game/Entities/Player/Player.h has type 100644, expected 100755
warning: src/server/game/Globals/ObjectMgr.cpp has type 100644, expected 100755
warning: src/server/game/Globals/ObjectMgr.h has type 100644, expected 100755
warning: src/server/game/Scripting/ScriptLoader.cpp has type 100644, expected 100755